AI Insights · Timothy · October 2025
Top 5 Slime Games on Unified Platform in Ecuador, Q3 2025
Explore the performance trends of the top slime games in Ecuador for Q3 2025, highlighting downloads, revenue, and active users.
In the third quarter of 2025, the performance of slime games on a unified platform in Ecuador presented some interesting trends. The data, sourced from Sensor Tower, reveals varying levels of success across the top five apps.
My Talking Slimy: Slime Cat 3D from Pixeland LLC showed a positive trajectory in several areas. Weekly revenue peaked at approximately $402 in mid-August, while downloads reached a high of about 2.3K in early September. The app maintained a strong weekly active user base, climbing from 8.7K to over 9.2K by the end of the quarter.
PlaySlime:Slime Simulator Game by Slime Simulator Studio experienced modest revenue, peaking at $36 in early September. However, weekly downloads remained minimal, with occasional increases in active users, reaching a peak of 10 by late August.
World of Slime Simulator Games from Solid Apps INC had limited activity. Revenue and downloads were sparse, with a small active user base peaking at just 3 in mid-August.
Jelly Toys - Slime Simulator by Sound Jedi Ltd. maintained a stable but low revenue, consistently around $2-$3 throughout the quarter. Downloads were negligible, with active users reaching a maximum of 2.
Finally, Goo: Slime simulator, ASMR from Exomind LTD saw minimal activity, with revenue and downloads close to zero, and a single active user recorded in September.
For more detailed insights into these trends, visit Sensor Tower's platform.